Sometime yesterday we hit 20,000 views! What's even better is that the second 10,000 took half the time to get as the first. Hopefully that will continue to be the case. There's no revamp like last time unfortunately as I can't be bothered and think it looks good enough at the moment.
I really love having the Blogodile here to promote myself and my work and I actually do have fun coaxing poos out of it, I just wish I had more time to focus on it consistently. I'm going to put a lot more effort into promoting the blog via Twitter and Facebook from now on.
In other new I'm currently helping Rory out again with some design stuff for an app he and a few of his friends are making so will be posting some of that soon.
And of course, the big one.
Congo War Child.
I'm currently working on getting a gameplay video together in celebration of reaching 20,000 views.
The mechanics are all in place but most of the current art is place-holder and there are no animations so I don't want to turn people away from it because it looks shit.
Here's a screenshot of the game in it's current form as some evidence that I'm actually doing something:
CWC is the piece of work my main focus is on at the moment and I'm intending for it to stay that way until it's done (mainly to prove to myself that I can see a bigger project all the way through).
Anyway thanks for reading.
bye