About Me

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Cardiff, Wales, United Kingdom
I am Ollie Elliott. I studied BA Computer Games Design and got a 2.1 with honours at Newport University. I'm from sunny Somerset. This is my blog. It's about different things. Go away.
Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts

Sunday, 4 May 2014

STAR WARS day 2014

On time this year. Here's one of the final scenes of Revenge of the Sith. Hope you like it.


Previous drawings from 2012 and 2013.
Happy Star Wars Day!
bye

Saturday, 13 October 2012

Spillin the beans (Part 2)

 Welcome back to Spillin the beans! This post won't be as in depth as the last, nor will it be about Spillins as he has been sent off for rigging by master animator Steven "Crane Style" Craner and so I haven't done any more work to him.
 Instead I've been doing various bits of environmental modelling and texturing so this is going to be about that. Hopefully there will be something of interest in here for you and if not it's always nice to document the work that I've done. Anyway...
Awwwwww here it goes.....
 Also we have a new Facebook page for the game (click here) and it needs your likeage! Anyway...
Awwww here it goes.....

Lever

 My first port of call was to model and texture the lever that appears throughout the game to open doors, gates etc. The model itself didn't take too long but the texture did take a few hours as it was the first thing I'd textured in a long time. I don't tend to keep my layout clean as I don't really see the point with this kind of model but with characters etc it's obviously better to make the most of space with the UV layout.
 Here's the texture map of the lever base, I was going to post the separate handle texture but it's even less interesting than this:
  

 And here's the model textured and in-engine (without lighting built, that's why it appears to be lighter than the rest of the environment):



 Hopefully it will stand up to being a recurring environment piece!

Chest & Graveyard Wall

 For the next two assets I've only needed to do the modelling so far so no texturing here.
First up is the treasure chest. It's not remarkably different from the treasure chest you imagined when you read the previous sentence but I tried to jazz it up a bit with handles and pointy bits so hopefully it's unique enough to fit into our world. Here's a render of the model: 


 Second is the wall and gateway that separates the regular citizens' graveyard from the VIP tombs (I think). The concave side (citizens) will be stone bricks and the convex side (VIP) is built up from large rocks and boulders. Here's the render:


 Will possibly be texturing these next week so look out for them.

Flower Bushes

 Here's the one you've all been waiting for. Don't pretend you haven't. I know you have. Here's the flower bushes (I textured, Pete modelled):

 And here's the texture map which I think looks pretty funky:


 Well that's all for Part 2. Hope you enjoyed, more will be coming soon. Please like the Facebook page if you haven't already and help support and promote the game!
Bye.

Wednesday, 11 April 2012

Day 25 (Scenery) take 2 + Lego Minecraft

 I finally got in gear and decided to finish off one of the two drawings I missed during my 30 days of drawing back in August/September 2010 as it's been bugging me for ages that I didn't finish all 30 days at the time. This is the view from my room in Cardiff as opposed to the original attempt which was the view from my old Newport room. I'm very happy with it, it's fairly simplistic but I think it looks good. 


 Was thinking about maybe getting it printed on some white T-shirts or black ones if it had a white border in a similar vain to these http://www.supremebeing.com/lo-fi-towers-t-shirt-white/. That was just an idea though.
 Only one more to do now and this time I'm going to stick to the original idea and draw my Grandpa.

 In other news I've made a Minecraft building instruction video based on the paper Lego instruction manuals. It's just a tester type thing to work out the format etc but here it is:



 Please give it a watch and your support with a thumbs up and a comment. I'll hopefully do more in future of the bigger and more exciting buildings I've made in creative mode so watch this space!

 Mental note: other things I have to finish are my Emma Watson portrait from ages ago, my Mortal Kombat picture, and my creepy Mario.
BYE

Sunday, 1 January 2012

2012

I'm fairly drunk. Got a 27 kill streak on MW3 tonight so fuck off, that's impressive. Here's an image:


Here are some more: 2010 2011.
Happy New Year.
Bye.

Tuesday, 6 September 2011

Car Wars

 Check this out if you like Star Wars/the environment/cool stuff/Greenpeace/clever branding and marketing.

Basically I barged into this without learning the facts but I don't care.

CLICK HERE TO SAVE THE WORLD VIA STAR WARS


Give it a go.


More drawing soon. I've been busy playing Deus Ex 3 and sorting out moving into a new house but I'm going to get on with it tonight.


BYE


P.s. Here's a picture of Darth Vader I did as one of the first things on my Wacom (Intuos3 A4) about 2 years ago: